Motorsport manager 2 ardennes gp setup3/17/2024 Even for experience players this is likely to save them an extra stop meaning more time out on the track gaining knowledge. Loading up last year's set up at least starts you off in the right direction, and if it was from a high % before the starting point is in 85-90% territory. Or they don't bother and stick with whatever they can get with a few stops. For less hard core players this process is harder and involves a lot more random guessing taking 4+ stops to get that high. They wont be identical for both, but theyll both be in that range except for the very rare occurrence. Thatll be where your 99 setup lies 99 of the time for both drivers. Split second decisions on the race track combine with. When you do your initial setup before actually starting the practice session, take a look at the mechanics suggested ranges for each driver, and find the overlap area. Every single detail will need to be considered in order to push your way to the championship title. You can select from different starting years, actually 1996, 1998, 20. You’ll hire the drivers, build the cars and embed yourself in the dynamic world of racing. This mod is a complete rework of Motorsport Manager. Experienced players can intuitively work out what the optimal setup is and gets to >95% within 2-3 stops. Motorsport Manager is a highly detailed, best-in-class management game for fans of motorsport. I think there are no 'best setup' It actually also depends o your driver skills and parts performances: ie, of you have a good engine, tend to top speed. Then you have to work your way up from there. In the game going out blind typically gets the average joe started in the 60-70% range. SS-10/SS-12/SS-11 A two stop strategy that uses a lot of aggressive pushing on the first set of fast tyres, staying optimal on second stint and finally a last push on third set of supersofts. They have years of records of what set up worked in the past. Steam GP (33 laps) Supersoft 12-14/ Soft 20-22/ Medium 28-30 A couple possible tyre strategies, assuming GMA has passed the refueling ban. IRL teams do this, they don't go into a track blind. Saving set ups came about because players wanted an in-game method of recording the previous year's set up instead of having to keep an irl notebook/scrap sheet of paper with all the data.
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